local L0_1, L1_1, L2_1, L3_1
L0_1 = {}
L0_1.MainID = 11103
L0_1.ActorAlias = "11103"
L1_1 = {}
L1_1.q1110301 = 1110301
L1_1.q1110302 = 1110302
L1_1.q1110303 = 1110303
L1_1.q1110304 = 1110304
L1_1.q1110305 = 1110305
L1_1.q1110306 = 1110306
L1_1.q1110307 = 1110307
L1_1.q1110308 = 1110308
L1_1.q1110309 = 1110309
L1_1.q1110310 = 1110310
L1_1.q1110308 = 1110311
L1_1.q1110309 = 1110312
L1_1.q1110310 = 1110313
L1_1.q1110309 = 1110314
L1_1.q1110310 = 1110315
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Alias = "Paimon"
L1_1.Script = "Actor/Quest/Q352/Paimon"
L1_1.ID = 1005
L0_1.PaimonData = L1_1
L1_1 = {}
L1_1.Alias = "Xiao"
L1_1.Script = "Actor/Quest/Q301/Gaia301"
L1_1.ID = 10204
L0_1.XiaoData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10202"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10202
L0_1.CheatData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10201"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 10201
L0_1.TongqueData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10225"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 10225
L0_1.CenserData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10221"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 10221
L0_1.StatueData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10226"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 10226
L0_1.MingxsiData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10203"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 10203
L0_1.GhostData = L1_1
L1_1 = {}
L1_1.Alias = "Npc2091"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 2091
L0_1.XHData = L1_1
L1_1 = {}
L1_1.narratorId = 111030130
L1_1.pauseLen = 10
L1_1.resumeLen = 5
L1_1.tag = "StoryCut"
L0_1.NarratorData1 = L1_1
L1_1 = {}
L1_1.narratorId = 111030620
L1_1.pauseLen = 10
L1_1.resumeLen = 5
L1_1.tag = "StoryCut"
L0_1.NarratorData2 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 111030801
L2_1.audioEvtName = ""
L2_1.duration = 3
L3_1 = {}
L3_1.dialogID = 111030802
L3_1.audioEvtName = ""
L3_1.duration = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.NarratorData3 = L1_1
return L0_1
